Welcome to Nuværa,
A magical and captivating world where nature plays a central role. 
Many years ago, Nature created three entities:
- The Cetonian people, nomads who live on the backs of flying whales,
- The Arkaians, a sedentary people capable of communicating with Nature,
- The Alkhûn, a being that embodies Nature’s strength.
But one day, the Arkaians forged an artifact that disrupted this delicate balance. In response, Nature unleashed the Fracture: the Arkaians vanished, the lands rose into the sky to form floating islands, and a sea of clouds enveloped the world — from then on known as Nuværa.
Five hundred years later, we meet Koray, a 15-year-old Cetonian. After a natural disaster separates her from her people, she embarks on a spiritual journey alongside her loyal flying whale, Derya.
Koray carries a flute that allows her to communicate with Derya and interact with the natural world around her.
To find her people again, she must first learn to listen to Nature…
Enjoy your journey through Nuværa!
Game available in English and French.
My contribution
On Nuværa, I took on the roles of Producer and UI Designer. As Producer, I organized the production using the Scrum methodology, coordinated a multidisciplinary team of 12 members, and ensured deadlines were met while maintaining a strong and coherent creative vision. I fostered a collaborative and supportive work environment that encouraged autonomy and cross-team communication. As UI Designer, I crafted a user interface that was both intuitive and visually aligned with the poetic art direction of Nuværa, focusing on clarity, accessibility, and aesthetic consistency.

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